The Rules of Ultimate
Key New Rule
Annotation
Diagram
Difference to USAU
Video Guide
20. Time-Outs
20.3.1. Substitutions are not allowed, except for injury.
20.3.2. Play is restarted at the pivot location.
20.3.3. The thrower must remain the same.
20.3.4. All other offensive players must establish a stationary position, at any location.
20.3.5. Once the offensive players have selected positions, defensive players must then establish a stationary position, at any location
20.3.6. The stall count restarts at maximum nine (9). However if the marker has been switched, the stall count restarts at “Stalling one (1)”.
20.4. If the thrower attempts to call a time-out while play is live and when their team has no remaining time-outs, play is stopped. The marker must add two (2) seconds to the stall count they would have restarted play on before restarting play with a check. If this results in a stall count of ten (10) or above, this is a "stall-out" turnover.